Version 6.6Posted on
- Included most of Balance changes from Copen With The Stress Mod (Thanks Copen With The Stress).
- Every hero will now be invincible for 5 seconds upon spawning/respawning. (Thanks Leigh)
- Wizards: base HP improved from 30 to 40
- Gift of Gaben skill bonus improved from 25% to 30% gold discount.
- Base HP improved from 85 to 100
- Base attack improved from [6, 7] to [8, 9]
- Attack gain reduced from [2, 4] to [1, 3]
- Added a new Passive Skill: Loki's Pendant (not available for Dark Mesmer)
- Grants an extra 5/8/10 seconds of invulnerability upon spawning (improves with EL)
- Speed gain reduced from 2 to 1.7
The Crimson Archer:
- Base attack increased from [11, 15] to [13, 16]
- Attack speed reduced from 1s to 0.95s
- Range improved from 90 to 100
The Chaos Mage:
- Base HP improved from 70 to 90
- Circle Burst cooldown improved from 60 to 50
The Dark Mage:
- Base attack increased from [5, 8] to [7, 8]
- Attack speed reduced from 1.1 to 1.05
- Lightless now only reduces healing from fountains by 50% (was 75%)
The Frost Archer:
- HP gain reduced from 22 to 16
- Attack speed reduced from 0.5 to 0.6
- Base speed reduced from 100 to 80
- Speed gain reduced from 1.4 to 0.8
- Ability base duration improved from 4s to 8s
- Ability duration gain reduced from 0.4 to 0.25
- Ability cooldown increased to 130 (was 80)
- Base HP reduced from 65 to 60
- Hp gain reduced from 10 to 5
- Base attack changed from [16, 60] to [18, 30]
- Attack gain changed from [1, 7] to [2, 6]
- Attack speed improved from 1s to to 0.7s
- Base HP improved from 50 to 60
- HP gain increased from 5 to 8
- Base attack reduced from [4, 4] to [2, 2]
- Attack speed improved from 0.18s to 0.16s
- Replica skill cooldown improved from 20s to 16s
- Base speed increased from 50 to 56
- Spirit Breaker Arrow cooldown increased to 22s (was 13)
- Spirit Breaker Arrow weaken times reduced from 7/15/30s to 6/11/17s
- Weaken effect will now wear off upon enemy Hero respawn
- Healing Fountain II will no longer cure effects such as Burn or Weaken.
The Valkyrie (Rework):
- Removed previous skill that was supposed to be removed but wasn't: it granted immunity against mage at EL3.
- Removed skill Odin's supply that granted price reduction on warehouses
- Base HP reduced from 135 to 100
- HP Gain reduced from 18 to 10
- Base attack reduced from [13, 15] to [11, 13]
- Range reduced from 90 to 85
- Base speed improved from 100 to 120
- Holy Bow now requires EL2.
- Attack speed reduced from 1s to 0.6s
- Einherjar Summon:
- EL1: now creates 10 EL2 soldiers instead of 20
- Divine Archer: attack reduced from [300, 350] to [250, 300] (damage reduction to heroes is still 50%)
- Divine Archers now give 30 times more gold upon defeat. (they now give 5 times more gold than a Gold Archer)
- Added new Skill: Soul of Heroes.
- Everytime an ally defeats a Hero (illusions excluded), an Einherjar will be summoned near your king with the exact same stats.
- EL2: summons 2 Einherjars.
- EL3: summons 3 Einherjars.
- Added a new Skill: Gear of Valhalla
- EL2: Gains 250 max HP and unlocks Holy Bow, which reduces attack speed by 0.4s (1s instead of 0.6s), improves range from 85 to 100 and grants an additional +10 attack. Reduces speed by 20.
- EL3: Gains an additional 750 max HP, but reduces speed by 25. Unlocks Lightful skill.
- Added a new Skill: Lightful (requires EL3)
- Grants +100% healing.
- HP gain improved from 13 to 15
Added Blessing of the Lotus:
- Grants +25% gold
- Grants +10% HP gain for heroes
- -20% base damage
- -20% base speed
- Fixed Kings not attacking
- Fixed meta text appearing on player disconnects under certain circumstances
- Fixed damage from dead heroes not being applied under certain circumstances (this mostly affects Chaos Mage's spell not working and Arbalest's damages upon death). Non-hero units will still not deal any damage when dead (unlike solo)
- Fixed non-Valkyrie host being able to auto attack stealth phantom
- Fixed structure repairs not working
- Host can now sell default structures
- Added a pre-multiplayer screen to change nickname and display data usage warning before actually connecting
- AI heroes from difficulty 6 will be more aggressive towards player camping inside their base
- Valkyrie's sprite will now change when upgrading EL.
- Fixed some Mesmer and Helper hair sprite issue when moving south
- Fixed Valkyrie and Dark Mage's merchant level particles not being displayed after loading a game
- Dark Mage will now start with less particles
- Added some small tweaks to lvl 11 bis battle to accomodate Godrik's Active Skill change from previous update.
- Desktop version is now resizable
- Fixed Godrik AI staying idle a long time and then building everything at once
- Fixed Replicant illusions being able to move when created at low HP and then healed (thanks Charlie)
- Re-added benchmark mode