Version 6.4
Posted onStarrows is 5 years old!
Content:
Added a new hero, Kanja The Chaos Mage. (Concept by Leigh W. and Anthony S.)
Chaos Mage is a polyvalent wizard who gets stronger when close to death.
Balance:
Arbalest:
- Explosive Arrows will now explode after .6s if they don’t reach a target, instead of wasting the skill.
Replicant:
- Fixed double XP bug
- Slightly reduced range from 130 to 125
Crimson Archer:
- HP gain slightly reduced from 17 to 16
Wizard:
- Base HP improved from 70 to 85
- HP gain reduced from 15 to 13
- Range reduced from 135 to 130
- Dispersion: rescaled damage reflected from 10/25%/40% to 20%/40%/60%
Dark Mage - Slightly tweaked stats:
- Base HP improved from 60 to 66
- Range reduced from 135 to 130
- Speed reduced from 80 to 76
Valkyrie:
- Base attack improved from [11, 13] to [12, 14]
- Added a new passive skill "Odin's supply": price of Warehouses is halved.
Frost Archer:
- Blizzard of Icewrack:
- Duration changed from 7s to 4s
- Duration gain improved from 0.2s to 0.4s
- Cooldown changed from 75s to 80s
Tank:
- Base HP changed from 500 to 400
- HP gain changed from 100 to 50
- Base Attack changed from [8, 9] to [11, 12]
- Attack gain changed from [2, 2] to [2, 3]
- Attack speed changed from 1.3s to 1.45s
Structures:
- The second Merchant will now be more expensive (from 10000 to 15000 gold)
Fixes/tweaks:
- AI allies will now be much stronger on hard difficulties
- Volcano 8, tweaked difficulty 10:
- AI ally on will now also summon Attackers
- Player’s king will be at full HP instead of 25
- Prevented Active Skill usage when dead
- Warehouses are now limited to 5 per teams
- Fixed Charm sometimes making the Hero move to the target’s location while using the skill
- Improved AI heroes behaviour
- Camera won’t instantly move back to base upon player’s death
- Fixed some global skills affecting allies, such as Frost Archer’s blizzard
- Improved Valkyrie’s EL particles
- Improved newer android version support. Tweaked App Icon to be adaptive and work with rounded shape.
Multiplayer:
- Fixed AI having blessings
- Attempt at fixing active skills sometimes not working anymore after being used
Version 6.4b:
Fixed Merchant cost set to 15000 even without buying Merchant under certain conditions.